During my final year as a Computer Science student in Goldsmiths, University of London, I've programmed and designed a 2D endless runner game for my dissertation. The game is called 'Chase, The Villain'. I used the real-time game development platform called ‘Unity’  to code the game. 
The game is set in a fantasy storyline where the user plays as the Villain, named ‘Chase’, with the goal to pursuit and attack the ‘Hero’ (Target) of the game.
Below you will see the characters, sprites and background designs I've created for this game.
Chase The Villain Sprite - Running
Chase The Villain Sprite - Hurt
Chase The Villain Sprite - Hurt
Chase The Villain Sprite - Jumping
Chase The Villain Sprite - Jumping
Chase The Villain Sprite - Sliding
Chase The Villain Sprite - Sliding
Chase The Villain Sprite - Throwing
Chase The Villain Sprite - Throwing
Chase The Villain Sprite - Throwing While Jumping
Chase The Villain Sprite - Throwing While Jumping
Hero Sprite - Running
Hero Sprite - Dying
Hero Sprite - Dying
Hero Sprite - Hurt
Hero Sprite - Hurt
Hero Sprite - Jumping
Hero Sprite - Jumping
Hero Sprite - Sliding
Hero Sprite - Sliding
Background
Background
Background
Background

Character Control Code

Sprite Design Development

Chase, The Villain - Game Project Video

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